Magic: the Gathering | Esports

Pro Tour The Lord of the Rings Fact Sheet for Competitors

Magic: The Gathering Pro Tour The Lord of the Rings will take place in Barcelona, Spain at MagicCon: Barcelona on July 28–30, 2023.

The formats for Pro Tour The Lord of the Rings are The Lord of the Rings: Tales of Middle-earth Booster Draft and Modern Constructed.

Official hashtag: #PTLOTR

MagicCon Barcelona Fira Gran Via, Barcelona Av. Joan Carles I, 64 08908 L’Hospitalet de Llobregat Spain

The Pro Tour will take place in the Pro Tour section of Hall 2 The Pro Tour section will be open to MagicCon Barcelona attendees.

Invited Competitors

Pro Tour The Lord of the Rings is an invitation-only tournament. Invitations to Pro Tour The Lord of the Rings are awarded as follows:

  • The Top 4 finishers at Magic World Championship XXVIII.
  • Competitors with thirty-nine (39) or more points in the Adjusted Match Points standing generated at the conclusion of Pro Tour March of the Machine .
  • Top finishing competitors from each Pro Tour The Lord of the Rings Regional Championship.
  • Pro Tour March of the Machine competitors that finished with twenty-seven (27) or more match points.
  • Competitors from each MTG Arena Qualifier Weekend with seven (7) wins that awards invitations to Pro Tour The Lord of the Rings .
  • The eight (8) competitors from the Magic Online Champions Showcase that awards invitations to Pro Tour The Lord of the Rings ..
  • Members of the Pro Tour Hall of Fame that selected Pro Tour The Lord of the Rings as their once per season Pro Tour invitation benefit.
  • Competitors that are otherwise invited to Pro Tour The Lord of the Rings .

The Pro Tour The Lord of the Rings invitation list is available online . If you believe you are an invited competitor but are not on the invitation list, please email [email protected]

Competitor Information

Modern decklists will be due in MTGMelee on Wednesday, July 26, 2023, at 12:00 PM (Barcelona local time). To see the equivalent time where you are located, click here .

During the Modern rounds, opponents' decklists will be available for viewing on MTGMelee on your mobile device. Competitors can only access the decklists of other players prior to the start of a game or in between games. Competitors cannot reference decklists during games.

During the Booster Draft rounds, only competitors from the featured draft table will have access to their opponent's decklist. These will be a paper checklist.

The estimated hours of operation for Pro Tour The Lord of the Rings are:

  • Friday & Saturday: Hall opens at 8:00 AM and closes at the end of the last Swiss round.
  • Sunday: Hall opens at 8:00 AM and closes at 7:00 PM

Note: The opening times on Friday, Saturday, and Sunday are for Pro Tour competitors ONLY. The public will be able to enter the Pro Tour section only when the show opens each day.

Registration

In-person registration takes place from 5:00 PM – 8:00 PM on Thursday, July 27, 2023, at a location to be determined (details will be provided to players at a later date). If you are unable to attend this registration session on Thursday, late registration will be available Friday morning from 8:00 AM to 8:30 AM. Competitors should email [email protected] if they will not be attending the Thursday registration session.

Even though competitors will have registered for the tournament on MTGMelee prior to Thursday, competitors must still register on-site to confirm they are in Barcelona, undergo an ID check, and receive their complementary Pro Tour gifts.

For in-person registration, all competitors must present one of the following forms of identification:

  • a driver's license; or
  • a passport; or
  • a copy of a birth certification and photo ID (school IDs are acceptable)

Tournament Information

The Magic: The Gathering Tournament Rules and Infraction & Penalty Guide are in effect for this tournament unless specifically overruled by information in this section.

Structure (Swiss Rounds)

  • Friday: 3 rounds of The Lord of the Rings: Tales of Middle-earth Booster Draft, followed by 5 rounds of Modern Constructed.
  • Saturday: 3 rounds of The Lord of the Rings: Tales of Middle-earth Booster Draft, followed by 5 rounds of Modern Constructed.
  • 16 Swiss Rounds total, 50 minutes per round.
  • All competitors may participate in all 8 Swiss rounds of Friday's competition.
  • Competitors with twelve (12) or more match points after Round 8 will advance to Saturday's portion of the competition.
  • Whenever a competitor reaches thirteen (13) match wins before round 16, they immediately advance to the Top 8 playoff and are removed from future pairings in Swiss rounds.
  • The round in which a competitor received their 13th win.
  • Their OMW%, GW%, and OGW% as of the round in which they receive their 13th match win.
  • Seeding for the Top 8 playoff is locked after each round in which a competitor reaches their 13th win.
  • The top 8 competitors after Round 16 will advance to Sunday's single-elimination playoff rounds.

Structure (Playoff Rounds)

  • Playoff rounds will use a traditional, single-elimination bracket.
  • Playoff rounds will run in the Modern Constructed format.
  • All playoff matches will be best 3 out of 5. The first two games played in each playoff match are pre-sideboard games. After Game 2 is complete, competitors may exchange cards from their deck for cards in their sideboard.
  • Standings after the Swiss rounds will be used to determine final order in the standings for losing competitors in the quarterfinal and semifinal playoff rounds.
  • While there are no time limits in the playoff rounds, competitors are expected to play at a reasonable pace and finish their matches within 90 minutes.
  • For the first game of each match in the playoff rounds, the competitor that finished higher in the Swiss rounds chooses either to play first or to play second. For subsequent games in each playoff match, the usual Play/Draw rule applies (loser of the previous game decides whether to play first in the next game).

Other Items

  • Rules Enforcement Level: Professional
  • Competitors must use the same Modern deck for Day 1, Day 2, and the Top 8 playoff
  • Competitors are responsible for knowing all tournament rules
  • Competitors are responsible for bringing their own appropriate counters and tokens

Competitors that finish Pro Tour The Lord of the Rings with thirty (30) or more match points will be invited to the first Pro Tour in the 2023-2024 Season.

Competitors that have 39 or more Adjusted Match Points (AMP) in the post-Pro Tour The Lord of the Rings AMP standing will be invited to the first Pro Tour in the 2023-2024 Season.

Competitors that finish with 36 or more match points at the end of the Swiss rounds or the top eight (8) finishing competitors (whichever is greater) will be invited to the Magic World Championship XXIX.

There is a $500,000 prize pool, which is awarded to competitors based on their final standing in the tournament. All prizes are displayed in U.S Dollars. Prizes are subject to change.

Prizes for the Top 8 finishers are awarded as follows. All competitors will receive at least $1000 regardless of the final placing.

** Assumes 267 players

Second Chance Pro Tour Qualifier

Date: Sunday, July 30 at 9:00 AM.

Format: Modern Constructed

Invitations: Four (4) invitations to the first Pro Tour of the 2023-2024 Season.

Structure: 6 or 7 Swiss rounds (based on attendance), top 8 cut, 1 single-elimination round

Who can play: Pro Tour The Lord of the Rings Competitors that are not already qualified for the first Pro Tour of the 2023-2024 Season. Remember that if you finish Pro Tour The Lord of the Rings with thirty (30) or more match points, you will be invited to the first Pro Tour of the 2023-2024 Season.

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Pro Tour The Lord of the Rings - Top 8 Players & Deck Lists

mtg melee pro tour lord of the rings

Pro Tour The Lord of the Rings is well underway in Barcelona, and we're officially down to the Top 8. Some of the best players in the world have come together in Spain to slug it out with some of Modern's hardest-hitting decks. The Top 8 kicked off today at 4 a.m. ET, so be sure to tune in here . In the meantime, let's take a look at the Top 8 players and their decklists.

MTGA Assistant

Pro Tour The Lord of the Rings Top 8 Players And Deck Lists

pro tour lord of the rings logo

Below are the remaining players, which decks they're playing, and their particular list. So, without further ado, let's jump in.

Javier Dominguez

image

Mono Green Tron

Main 60 cards (22 distinct).

Walking Ballista

Side 15 cards (14 distinct)

Tormod's Crypt

Christian Calcano

image

Mono Green Tron (Jegantha Companion)

Main 60 cards (20 distinct).

Ugin, the Spirit Dragon

Simon Nielsen

image

Jake Beardsley

Rakdos evoke, main 60 cards (21 distinct).

Ragavan, Nimble Pilferer

Side 15 cards (9 distinct)

Lightning Bolt

Marco Del Pivo

Italy has a plethora of great MTG players, Del Pivo among them. For Pro Tour Lord of the Rings, he sleeved up Temur Rhinos, one of the tournament's better-performing decks, with three copies in the finals. He said he landed on the deck because it fit his playstyle. Apparently, it was a good choice.

Temur Rhinos

Main 60 cards (25 distinct).

Crashing Footfalls

Stefano Vinci

image

Main 60 cards (24 distinct)

Brazen Borrower

Side 15 cards (8 distinct)

Questing Beast

Dominic Harvey

Canadian Dominic Harvey got off to a rocky start but made the Top 8 nonetheless. Now he's looking to "tighten up and Titan up" and bring home the win for Canada. Considering how much Tron there is in the semi-finals, the event could certainly come down to Tron vs. Titan in a showdown of big mana. Let's take a look at his list, which has 61 cards.

Amulet Titan

Main 61 cards (25 distinct).

Summoner's Pact

Side 15 cards (12 distinct)

Pact of Negation

There you have it, my friends—the pro tour Lord of the Rings Top 8 players and decks. Follow the link in the introduction to check out the action. Good luck to all the players.

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Price Trends: Magic: The Gathering Cards Climbing in Price - 7/11/24

Price Trends: Magic: The Gathering Cards Climbing in Price - 7/11/24

We want you to have the best information available when you price cards on the TCGplayer Marketplace. So to help you get the most from your inventory, we’ve put together a downloadable CSV report of Magic: The Gathering cards that have dramatically increased in Market Price in the second half of June 2024. (Note: This report only considers Near Mint copies of cards with at least five sales between June 13 and July 8, 2024 .)

Here are ten highlights from that report. First, we have the five cards that gained the most value in the second half of June 2024 after starting with a Market Price of $5 or less.

Top 5 Price Increases—MTG Cards $5 or Less

#5 Herald of Hoofbeats

  • Set: The List Reprints
  • Increase: +$10.38
  • Current Market Price: $13.67

Herald of Hoofbeats makes Knights virtually unblockable, so it was always destined to spike in price as soon as we got a new Knight typal commander with blue in its color identity. We haven’t gotten one of those recently, but we did get Omo, Queen of Vesuva in Modern Horizons 3 this month. Omo puts “everything counters” on creatures so they become every creature type, including Knight, allowing them to benefit from the horsemanship offered by Herald of Hoofbeats.

#4 Tortured Existence

Tortured Existence has only been printed twice: once in Stronghold in 1998, and once in The List. Copies from The List are much easier to find in Near Mint, so they’ve been the go-to cards for Commander players who want to make use of its combo with Disa the Restless , a new commander from Modern Horizons 3.

With Disa in play, Tortured Existence essentially lets you play Lhurgoyf creature cards from your hand for one mana while also returning a different creature card to your hand. Ideally you’ll fish out another Lhurgoyf and keep the chain going.

#3 Virtus the Veiled

  • Set: Battlebond
  • Increase: +$11.44
  • Current Market Price: $16.05

Battlebond, the Two-Headed Giant-focused set, was not opened in great quantities when it released in 2018. So cards from the set are hard to come by, and always at risk of spiking when they suddenly become hot in Commander. That’s what happened this month to Virtus the Veiled, which is one of the best Assassins that players can copy using Altaïr Ibn-La'Ahad , a new commander from Universes Beyond: Assassin’s Creed.

#2 Maze’s End

  • Increase: +$12.83
  • Current Market Price: $16.96

Getting 10 Gates into play to win a Commander game with Maze’s End got a lot easier in June with the release of Omo, Queen of Vesuva in Modern Horizons 3. Along with putting “everything counters” on creatures, Omo puts them on lands too, granting them every land type including Gate.

Note that this version of Maze’s End is currently the most expensive—other printings like the original version from Dragon’s Maze , the Prerelease version, and the Ravnica Remastered Retro Frame version are all under $10. This either indicates that players really prefer the List version, or more likely, the prices of the other versions are behind the market right now.

#1 Elegant Parlor

  • Set: Murders at Karlov Manor
  • Increase: +$13.48
  • Current Market Price: $17.39

Elegant Parlor started June as the cheapest of the Surveil lands from Murders at Karlov Manor. Now it’s become the most expensive card of the cycle, as Modern Horizons 3 has given the card at least two new homes in Modern: Jeskai Control lists, where Elegant Parlor helps players pay the Escape cost for Phlage, Titan of Fire’s Fury , and Ruby Storm lists, where it stocks the graveyard for Past in Flames .  Next, these are the five cards that gained the most value in the second half of June 2024 after starting with a Market Price over $5.

Top 5 Price Increases—MTG Cards Over $5

#5 The One Ring (Showcase Scrolls)

  • Set: Universes Beyond: The Lord of the Rings: Tales of Middle-earth
  • Increase: +$36.79
  • Current Market Price: $190.74

Supply for Universes Beyond: The Lord of the Rings: Tales of Middle-earth has started to dry up, but The One Ring is still one of the most-played and powerful cards in Modern or Commander, so demand hasn’t flagged. As a result, every version of The One Ring is trending up right now.

#4 The One Ring (Extended Art)

  • Increase: +$38.54
  • Current Market Price: $137.21

Speaking of The One Ring, here it is again! It’s not clear if Wizards of the Coast will ever reprint The One Ring, especially once its LOTR license agreement expires in 2025. If they don’t, there’s a risk the card will become a permanent target of speculation.

#3 Soul Spike

  • Set: Coldsnap
  • Increase: +$40.80
  • Current Market Price: $46.81

“Spike” indeed. This card grew nearly 700%, thanks to being a crucial component of the new Modern deck built around Necrodominance from Modern Horizons 3. Necrodominance turns life into card draw, while Soul Spike turns cards into lifegain at a slightly better rate, so they combo together perfectly.

Soul Spike has only been printed once, and that was as a rare in a Magic set from 2006, so it’s likely to remain valuable until Wizards of the Coast either reprints it or bans Necrodominance in Modern.

#2 Sylvan Paradise

  • Increase: +$44.63
  • Current Market Price: $84.91

Sylvan Paradise’s Market Price has continued to climb due to its interaction with Nadu, Winged Wisdom in Commander. Sylvan Paradise lets you target all of your creatures at once for a single mana (without harming any of them), for a boatload of card draw and/or ramp.

Even if Nadu, Winged Wisdom is eventually banned in Modern (as players hope and expect after its dominant performance at Pro Tour Modern Horizons 3), Sylvan Paradise will likely remain expensive until either it gets reprinted or Nadu gets banned in Commander too.

#1 Gaea’s Cradle

  • Set: Urza’s Saga
  • Increase: +$46.70
  • Current Market Price: $798.62

Even small shifts in the Market Price of Gaea’s Cradle register as huge gains or losses thanks to its sky-high value. It sells faster than other similarly expensive cards on the Reserved List because its splashy effect bridges the gap between high-power casual Commander players and cEDH players.

By selling these cards online, you can reach a broad audience of customers who are willing to pay what these cards are truly worth. Download the May 2024 Price Trends Report to review every Magic card that went up in value this month. Then list those cards on TCGplayer so your inventory can do more for your business.

Download the MTG Price Trends Report

Your feedback is important to us. Let us know how we can improve this report or provide more value to you.

Peter Day loves playing and writing about any game where you get to shuffle cards. He currently serves as a Content Editor for TCGplayer, and mostly focuses on helping buyers and sellers stay up-to-date on market trends. He also enjoys video game soundtracks, weird fiction, and trying (and failing) to build good decks with bad cards.

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Lessons Learned From Drafting Lord Of The Rings: Tales Of Middle-earth In MTG

O f all the properties and fantasy settings that have influenced the evolution of Magic: The Gathering , The Lord of the Rings has to be number one. So when it comes to cross-overs in the Universes Beyond line-up, Tales of Middle-earth just made sense. The set was a resounding success in terms of translating everything people love about Tolkien's works into the 2.5in x 3.5in world of paper Magic, and the accompanying draft format ended up having plenty to offer.

Related: Magic: The Gathering: Tales of Middle-earth Review

From simple game mechanics to brief card text, Lord of the Rings (LTR) gave many players an early 'Core Set' vibe, and the pronounced color disparity lead to some hyperbolic discourse about the longevity of the draft environment. Despite some initial backlash, LTR delivered a top-notch draft format, with plenty of note-worthy lessons worth carrying over into future Limited sets.

Well-Supported Doesn't Always Mean Good

Coming into the format, green decks like Blue/Green scry and Green/White Food looked well-supported and competitive in the format. The decks certainly existed, and were even somewhat easy to assemble. Unfortunately, the best versions were still worse than the average blue/black/red Grixis-spectrum competitor.

These synergy decks ended up leaning too heavily on frail creatures. Arwen Undomiel was the centerpiece of the scry deck, but a 2/2 can only do so much in a world with high-tier common removal spells. Food decks had notable support with Butterbur, Bree Innkeeper, Peregrine Took, and others, but removal also picked this deck apart.

1-Mana Landcycling Is Excellent

The cycling mechanic 's been through quite a journey. Cheap cyclers were a profound feature of Ikoria, March of the Machine's landcyclers fell short, and Lord of the Rings' are seeing extensive play in Eternal formats. It seems that landcycling for a single generic mana makes almost anything playable, even unexciting creatures like Oliphaunt and Eagles of the North.

They smooth out the early game while giving you reasonable late game plays without pushing other expensive cards out of your deck. They even have various micro-synergies, like how Shadowfax can put Eagles into play, or how they make for easy reanimation targets with Tale of Tinuviel.

Cantrips With Upside Are Valuable

Birthday Escape is blue cantripping at its finest. Cards like Opt and Consider are always baseline playable and sometimes excellent depending on the themes of the format, but Birthday Escape's upside propelled it to the best blue common in LTR.

Related: Magic: The Gathering: The Best 1-Mana Blue Spells

Most tempt cards compromised power or efficiency to include the bonus text, but Escape was a relatively risk-free way to get The Ring rolling. Even outside 'turbo-tempting' decks it was a low opportunity cost card that effortlessly enabled spell payoffs like Fiery Inscription and Gandalf's Sanctions, some of the best build-arounds in the set.

A Format Can Be Unbalanced, But Still Fun

Black was easily the superior color in LTR, while green trailed behind by a huge margin. The color disparities were obvious, but the gap in power between the best and worst colors didn't stop the format from having a diverse collection of competitive archetypes.

It took a while for green to settle as a base for 5-color legends, which added another deck to the pile of fun and interesting archetypes . In-pod play did accentuate the color imbalances, since this forced lesser green decks to square off against the generically powerful decks more often.

The Vanilla Test Needs To Be Revamped

The 'vanilla test' suggests creatures need to meet a certain power/toughness to mana cost ratio to be worth running. Traditionally, square stats like 2-mana 2/2s, 3-mana 3/3s, and so on have been good baselines for Limited creatures, but that hasn't necessarily held up.

LTR had no shortage of 4-mana 4/4's that just weren't worth playing. Despite having fine stat-lines, cards like Gloin, Dwarf Emissary and Willow-Wind lagged behind because their abilities just weren't necessary. This is off the back of multiple formats where on-rate creatures weren't priorities unless they had synergistic abilities or relevant creature types.

Universes Beyond Is Here To Stay, And That's Alright

Tales of Middle-earth was Magic's first foray into a fully draftable Universes Beyond IP, following the Dungeons & Dragons crossover sets that served as a precursor to it. Those sets are largely considered lackluster or even bad depending on who you ask, but they, along with LTR, accomplish one major goal: bringing a well-known IP to Magic in a way that still feels like Magic.

Related: Magic: The Gathering: Every Upcoming Universes Beyond Crossover

LTR felt like a faithful retelling of the beloved stories through familiar mechanics and flavorful card designs. This set, along with the Warhammer 40K Commander decks, have set expectations for future Universes Beyond crossovers, especially in draftable environments.

Looting Makes Situational Cards Better

Level four of The Ring emblem was worth working towards, but the second level was arguably more important on a game-by-game basis. Being able to reliably loot each turn meant you could always find action in the late game and avoid flooding.

Easily-accessible looting meant some situational cards got a chance to see play, relevant given the popularity of Best-of-1 Limited on Arena. Cards like The Black Breath and Cast into the Fire are occasionally powerful, but you can be more comfortable main-decking them knowing you can loot them away when they're bad.

Creature-Based Discard Is Premium

The Torment of Gollum was an exceptionally potent form of disruption in this set, stripping away your opponent's best card while building up your board. It's only one instance of cards like this being great in Limited.

The closest comparison is Toll of the Invasion, a similar design that was equally important in War of the Spark. Cheap hand disruption creatures like Virus Beetle, Burglar Rat and Nezumi Informant have all been decent to great role-players in various formats as well. This type of card should be higher on players' radars moving forward.

Aura-Based Removal Needs Help

Fog on the Barrow-Downs, Bewitching Leechcraft and Morgul Knife-Wound were all noticeably weak, and only made the cut when you couldn't find better removal. This is only one of many sets where aura-based removal has been at its worst.

Related: Magic: The Gathering: The Best Auras In Magic

Maybe it's the frequency at which sacrifice themes or blink effects creep into sets, but 'Pacifisms' play out like temporary solutions rather than consistent removal, and they're poor answers to utility creatures. You could trump these auras with Nasty End, Slip on the Ring, etc., and they lined up poorly against great rares like Orcish Bowmasters and Radagast the Brown.

Reading The Card Does Not Explain The Card Anymore

'Reading the card explains the card' sounds intuitive, but it's meant as a tongue-in-cheek response to players asking how a card or ability works. It might be time to retire that joke though, since it's not really true anymore.

The Ring emblem and ring-bearer text isn't actually spelled out on any cards, and instead either requires rules knowledge of how the mechanic works, or access to a periphery helper card that spells it all out. After the introduction of dungeons, the initiative, and Unfinity's outlandish mechanics , it's fair to say this joke doesn't have quite the same bite.

Next: Magic: The Gathering: Every Universes Beyond Crossover, Ranked

Lessons Learned From Drafting Lord Of The Rings: Tales Of Middle-earth In MTG

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All Fire Eldritch Knight for maximum fire melee

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Strimtom is offline

Good morning. I am the Strimtom. I bring to you, fire, as our ancestors had. Wait wait, no, DDO character build. Fire Sorcerer, but melee. Please see below: https://www.youtube.com/watch?v=__PqkXqFK94 Why melee sorc vs caster sorc? Pros More single target in sustained fights (raids) Very fun melee It looks cool Cons Less Burst More Gear Intensive Worse AOE damage for R10s You have to be in melee My exact build (with past lives and tomes, if you have those) Code: Character name: Tiefling Fire Sorcerer Maxxed Classes: 20 Sorcerer, 10 Epic, 2 Legendary Race: Tiefling· · · · · · ·Alignment: Neutral · · ·Start Tome Final · · ·Incorp:· · ·5% · · ·Displacement:· ·50% Str:· · 10· · 8 · ·23 · · ·HP:· · · ·2270 · · ·AC:· ·121 Dex:· · 14· · 8 · ·30 · · ·PRR: · · · 200 Con:· · 16· · 8 · ·58 · · ·MRR: · · · 119 · · ·+Healing Amp:· ·128 Int:· · 10· · 8 · ·28 · · ·Dodge: · 18/27 · · ·-Healing Amp:· · ·0 Wis:· · ·8· · 8 · ·26 · · ·Fort:· · ·157% · · ·Repair Amp:· · · ·0 Cha:· · 20· · 8 · ·98 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 32 DR: Immunities: Fear, , Magic Missiles, Fear, Freedom of Movement, Magic Missiles, Magic Missiles, Fear, Freedom of Movement Heroic Past Lives ------------------------------------------------------------------------------------------ Past Life: Druid Past Life: Fighter(2) Past Life: Monk(2) Past Life: Paladin(3) Past Life: Ranger(2) Past Life: Rogue Past Life: Sorcerer Past Life: Wizard Racial Past Lives ------------------------------------------------------------------------------------------ Past Life: Half-Orc Iconic Past Lives ------------------------------------------------------------------------------------------ Past Life: Morninglord Past Life: Purple Dragon Knight Past Life: Razorclaw Shifter Epic Past Lives ------------------------------------------------------------------------------------------ Past Life: Arcane Sphere: Enchant Weapon(3) Past Life: Divine Sphere: Brace Past Life: Martial Sphere: Ancient Tactics Past Life: Martial Sphere: Doublestrike(3) Past Life: Primal Sphere: Ancient Power(3) Saves: ------------------------------------------------------------------------------------------ Fortitude:· · · · ·61 · vs Poison:· · · ·70 · vs Disease: · · ·62 Will: · · · · · · ·87 · vs Enchantment: ·88 · vs Illusion:· · ·87 · vs Fear:· · · · ·87 · vs Curse: · · · ·87 Reflex: · · · · · ·56 · vs Traps: · · · ·58 · vs Spell: · · · ·69 · vs Magic: · · · ·56 Marked with a * is no fail on a 1 if required DC met Class and Feat Selection ------------------------------------------------------------------------------------------ Level Class · · · · · ·Feats 1 · · Sorcerer(1) · · ·Standard: Two Weapon Fighting (Requires Feat Swap with Fred) 2 · · Sorcerer(2) · · · 3 · · Sorcerer(3) · · ·Standard: Quicken Spell 4 · · Sorcerer(4) · · ·Charisma: +1 Level up 5 · · Sorcerer(5) · · · 6 · · Sorcerer(6) · · ·Standard: Maximize Spell 7 · · Sorcerer(7) · · · 8 · · Sorcerer(8) · · ·Charisma: +1 Level up 9 · · Sorcerer(9) · · ·Standard: Swords to Plowshares 10· · Sorcerer(10)· · · 11· · Sorcerer(11)· · · 12· · Sorcerer(12)· · ·Standard: Improved Two Weapon Fighting · · · · · · · · · · · ·Charisma: +1 Level up 13· · Sorcerer(13)· · · 14· · Sorcerer(14)· · · 15· · Sorcerer(15)· · ·Standard: Exotic Weapon Proficiency: Kama 16· · Sorcerer(16)· · ·Charisma: +1 Level up 17· · Sorcerer(17)· · · 18· · Sorcerer(18)· · ·Standard: Improved Critical: Slashing Weapons 19· · Sorcerer(19)· · · 20· · Sorcerer(20)· · ·Charisma: +1 Level up 21· · Epic(1) · · · · ·Epic Feat: Greater Two Weapon Fighting 22· · Epic(2) · · · · ·Epic Destiny Feat: Perfect Two Weapon Fighting 23· · Epic(3) · · · · · 24· · Epic(4) · · · · ·Epic Feat: Wellspring of Power · · · · · · · · · · · ·Charisma: +1 Level up 25· · Epic(5) · · · · ·Epic Destiny Feat: Doublestrike 26· · Epic(6) · · · · · 27· · Epic(7) · · · · ·Epic Feat: Epic Damage Reduction 28· · Epic(8) · · · · ·Epic Destiny Feat: Arcane Warrior · · · · · · · · · · · ·Charisma: +1 Level up 29· · Epic(9) · · · · · 30· · Epic(10)· · · · ·Epic Feat: Force of Personality · · · · · · · · · · · ·Legendary: Scion of the Plane of Fire 31· · Legendary(1)· · ·Epic Destiny Feat: Enhanced Elemental Dice 32· · Legendary(2)· · ·Charisma: +1 Level up Skills ------------------------------------------------------------------------------------------ Skill Points· · · 8 ·3· 3 ·3· 3 ·3· 4 ·4· 4 ·4· 4 ·4· 4 ·4· 5 ·5· 5 ·5· 5 ·5 Skill Name· · · ·01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20· Total Buffed ------------------------------------------------------------------------------------------ Balance · · · · · · · · · ·½· ½ ·½· 1 ·1· 1 ·1· 1 ·1· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 46.0 Bluff · · · · · · · · · · · · · · · · · · · · · · · · 1 ·1· 2 ·2· 2 ·2· 2 ·4· ·16.0 · 81.0 Concentration · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 56.0 Diplomacy · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 65.0 Disable Device· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 30.0 Haggle· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 65.0 Heal· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 29.0 Hide· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 31.0 Intimidate· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 66.0 Jump· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 59.0 Listen· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 29.0 Move Silently · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 31.0 Open Lock · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 31.0 Perform · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 70.0 Repair· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 30.0 Search· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 30.0 Spell Craft · · · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 59.0 Spot· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 29.0 Swim· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 57.0 Tumble· · · · · · · ·½· ½ · · · · · · · · · · · · · · · · · · · · · · · · · · · 1.0 · 34.0 Use Magic Device· 2 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 79.0 ------------------------------------------------------------------------------------------ Available Points· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0 ------------------------------------------------------------------------------------------ Enhancements: 80 APs, Racial 2, Universal 1 ------------------------------------------------------------------------------------------ Tiefling - Points spent: 18 Core1 Bloodhunt I Core2 Charisma I Core3 Bloodhunt II Core4 Charisma II Core5 Bloodhunt III Tier2 Infernal Defense - 3 Ranks Tier2 Infernal Resistance I: Infernal Resistance (Acid) Tier3 Infernal Resistance II: Infernal Resistance (Cold) Tier3 Inceneration Tier3 Ash - 1 Ranks Tier4 Improved Scorch Tier4 Incineration ------------------------------------------------------------------------------------------ Eldritch Knight (Sorc) - Points spent: 41 Core1 Eldritch Strike Tier1 Improved Mage Armor - 3 Ranks Tier1 Arcane Siphon - 3 Ranks Tier1 Toughness - 2 Ranks Tier2 Improved Shield - 3 Ranks Tier2 Mystic Wards - 3 Ranks Core2 Spellsword Tier3 Arcane Barrier Core3 Imbue the Blade Tier3 Ability I: +1 Charisma Tier4 Armored Arcana Tier4 Force's Point Tier4 Knight's Transformation Tier4 Ability II: +1 Charisma Core4 Subtle Force I Tier5 Improved Knight's Transformation Tier5 Force's Edge Tier5 Eldritch Tempest - 3 Ranks Core5 Subtle Force II Tier5 Knight's Arcanum: Knight's Controller Core6 Eldritch Blade ------------------------------------------------------------------------------------------ Feydark Illusionist - Points spent: 10 Core1 Find Familiar: White Tressym Tier1 Familiar's Flourish I Tier1 Illusory Weaponry Tier2 Familiar's Flourish II Core2 Ability I: Charisma Tier2 Reality Bulwark - 1 Ranks ------------------------------------------------------------------------------------------ Fire Savant - Points spent: 1 Core1 Fire Savant ------------------------------------------------------------------------------------------ Vistani Knife Fighter - Points spent: 13 Core1 Knife Expertise Tier1 Mist Stalker I Tier1 Acrobatic - 2 Ranks Tier1 Undead Hunter Tier2 Haste Boost - 3 Ranks Core2 Knife Juggler Core3 Quick Reflexes Tier3 Gifted I: +1 Charisma ------------------------------------------------------------------------------------------ Epic Destinies: 40 APs + 17 permanent Destiny Points ------------------------------------------------------------------------------------------ Fatesinger - Points spent: 37 Core1 Fate Singer's Repertoire Tier1 Epic Strike: The Sword Sings Tier1 Harmonic Resonance Core2 Intoxicating Presence Tier2 The Rhythm to Reign - 3 Ranks Tier2 Discord: Blade of Discord Core3 Glitter of Fame Tier3 Reign - 3 Ranks Tier3 The Magic of Music: Enchantment - 3 Ranks Tier3 A Little bit of Music Tier3 Masquerade - 3 Ranks Tier4 Shout it out: Very Very Vocal Core4 Hear my Voice Friend Tier4 Metamagics Attunement: Extend Tier4 Great Ballads of War - 3 Ranks Tier5 Turn the Tide Tier5 Blade Song Tier5 Mastering the Strings - 3 Ranks Tier5 Ballad of the ages Tier5 Cut the Strings ------------------------------------------------------------------------------------------ Draconic Incarnation - Points spent: 16 Core1 Draconic Bloodline: Draconic Bloodline: Red Tier1 Arcane Studies - 3 Ranks Tier1 Dragonhide - 2 Ranks Tier2 Coalescence - 3 Ranks Core2 Draconic Heritage Core3 Elemental Blood Tier3 Arcane Spellsword: Eldritch Knight - 3 Ranks Tier3 Draconic Spell Focus: Evocation - 2 Ranks ------------------------------------------------------------------------------------------ Primal Avatar - Points spent: 12 Core1 This is your Nature: Heart Tier1 Rejuvenation Cocoon Tier1 Well Weathered - 2 Ranks Tier2 Mantle of Nature: Heart - 3 Ranks Core2 Now Grow: Sky Tier2 Spirit Boon: Mind - 2 Ranks Core3 Weathering the Elements ------------------------------------------------------------------------------------------ Spells· · · · · · · · · · · · · · · · · · · School· · · · ·DC ------------------------------------------------------------------------------------------ Sorcerer Spells L1: Jump· · · · · · · · · · · · · · · · · · Transmutation · 76 L1: Merfolk's Blessing· · · · · · · · · · · Transmutation · 76 L1: Nightshield · · · · · · · · · · · · · · Abjuration· · · 76 L1: Sonic Blast · · · · · · · · · · · · · · Evocation · · · 90 L2: Blur· · · · · · · · · · · · · · · · · · Illusion· · · · 88 L2: Invisibility· · · · · · · · · · · · · · Illusion· · · · 88 L2: Knock · · · · · · · · · · · · · · · · · Transmutation · 77 L2: Scorch· · · · · · · · · · · · · · · · · Evocation · · · 91 L3: Displacement· · · · · · · · · · · · · · Illusion· · · · 89 L3: Fireball· · · · · · · · · · · · · · · · Evocation · · · 92 L3: Haste · · · · · · · · · · · · · · · · · Transmutation · 78 L3: Magic Circle Against Evil · · · · · · · Abjuration· · · 78 L4: Dimension Door· · · · · · · · · · · · · Conjuration · · 79 L4: Fire Shield · · · · · · · · · · · · · · Evocation · · · 93 L4: Ice Storm · · · · · · · · · · · · · · · Evocation · · · 93 L4: Lesser Globe of Invulnerability · · · · Abjuration· · · 79 L5: Break Enchantment · · · · · · · · · · · Abjuration· · · 80 L5: Cyclonic Blast· · · · · · · · · · · · · Evocation · · · 94 L5: Protection from Elements· · · · · · · · Abjuration· · · 80 L5: Teleport· · · · · · · · · · · · · · · · Conjuration · · 80 L6: Greater Dispel Magic· · · · · · · · · · Abjuration· · · 81 L6: Greater Heroism · · · · · · · · · · · · Enchantment · · 95 L6: True Seeing · · · · · · · · · · · · · · Divination· · · 81 L7: Delayed Blast Fireball· · · · · · · · · Evocation · · · 96 L7: Prismatic Spray · · · · · · · · · · · · Evocation · · · 96 L7: Protection from Elements, Mass· · · · · Abjuration· · · 82 L8: Arcane Tempest· · · · · · · · · · · · · Unknown · · · · ·0 L8: Greater Shout · · · · · · · · · · · · · Evocation · · · 97 L8: Incendiary Cloud· · · · · · · · · · · · Conjuration · · 83 L9: Hold Monster, Mass· · · · · · · · · · · Enchantment · · 98 L9: Meteor Swarm· · · · · · · · · · · · · · Evocation · · · 98 L9: Wail of the Banshee · · · · · · · · · · Necromancy· · · 84 ------------------------------------------------------------------------------------------ Equipped Gear Set: Standard ------------------------------------------------------------------------------------------ Armor · · · · Legendary Enforcer's Coat · Drops in: Quest: Thralls of the Fungus Lord · · · · · · · Green: Empty augment slot · · · · · · · Legendary Part of the Family Belt· · · · · Legendary Direbear Belt · Drops in: U48 Quest: Quid Pro Quo · · · · · · · Green: Emerald of Eldritch Empowerment · · · · · · · Eminence of Winter Boots · · · · Legendary Deepsnow Boots· ·Drops in: U48 Quest: A Frosty Reception · · · · · · · Green: +2 Sapphire of Armored Agility · · · · · · · Eminence of Winter Bracers · · · Grym's Bone Bracers · Drops in: Raid: Hunt or be Hunted · · · · · · · Blue: +2 Festive Charisma · · · · · · · Green: +1 Diamond of Exceptional Charisma · · · · · · · Yellow: Essence of the Epic Litany of the Dead · · · · · · · Filigree 1: Sanctified Fervor/Reverberation: +2 Charisma(Rare Version) · · · · · · · Filigree 2: To Hell and Back/Embraced by Light: +2 Charisma(Rare Version) · · · · · · · Filigree 3: To Hell and Back: Charisma(Rare Version) Cloak · · · · Legendary Magewright's Cloak· ·Drops in: U47 Raid: Legendary Lord of Blades · · · · · · · Nearly Finished (Charisma EIQ): +3 Quality Charisma · · · · · · · Blue: Empty augment slot · · · · · · · Yellow: Topaz of Evocation Power · · · · · · · Masterful Magewright Gloves· · · · Legendary Hammerfist· ·Drops in: Quest: Blown Deadline · · · · · · · Blue: Empty augment slot · · · · · · · Legendary Part of the Family Goggles · · · Legendary Magewright's Spectacles · Drops in: U47 Raid: Legendary Master Artificer · · · · · · · Nearly Finished (Intelligence EIQ): Empty augment slot · · · · · · · Green: Empty augment slot · · · · · · · Blue: Empty augment slot · · · · · · · Masterful Magewright Helmet· · · · Legendary Crown of Butterflies· ·Drops in: U48: Quest: Immortality Lessons · · · · · · · Green: +20 Sapphire of Accuracy · · · · · · · Eminence of Spring Necklace· · · The Family's Blessing · Drops in: Raid: Project Nemesis · · · · · · · Yellow: +10 Topaz of Melee Power · · · · · · · Blue: +12 Sapphire of Dodge · · · · · · · Legendary Part of the Family Ring1 · · · · Legendary Five Rings· ·Drops in: Quest: Against the Slavelords · · · · · · · Legendary Slavelords Prefix: Constitution +13 · · · · · · · Legendary Slavelords Suffix: Deception +10 · · · · · · · Legendary Slavelords Extra: Stunning +15 · · · · · · · Legendary Slavelords Bonus: Quality PRR +8 · · · · · · · Legendary Slavelords Set Bonus: Empty augment slot · · · · · · · Green: Empty augment slot Ring2 · · · · The Legendary Shattered Onyx· ·Drops in: Quest: Reach for the Sky · · · · · · · Nearly Finished (Ins IWC): +6 Insightful Charisma · · · · · · · Blue: +10 Sapphire of Resistance Trinket · · · Cannith Crafted Trinket · · · · · · · Cannith Trinket Prefix: +11 Spell Saves · · · · · · · Cannith Trinket Suffix: +22 Armor Piercing · · · · · · · Cannith Trinket Extra: +10 Insightful Accuracy Weapon1 · · · The Inferno's Desire· ·Drops in: Raid: Hunt or be Hunted · · · · · · · Red: Ruby of Adamantine DR Bypass · · · · · · · Orange: Ruby of Good DR Bypass · · · · · · · The Labyrinthian Inferno · · · · · · · Filigree 1: Sanctified Fervor/Reverberation: +2 Charisma(Rare Version) · · · · · · · Filigree 2: To Hell and Back/Embraced by Light: +2 Charisma(Rare Version) · · · · · · · Filigree 3: The Wreath of Flame: Fire Spell Power(Rare Version) · · · · · · · Filigree 4: The Wreath of Flame: Melee Power(Rare Version) · · · · · · · Filigree 5: The Wreath of Flame: Constitution(Rare Version) · · · · · · · Filigree 6: The Wreath of Flame: Fire Absorption(Rare Version) · · · · · · · Filigree 7: Otto's Irrevocable Power: Spell Power(Rare Version) · · · · · · · Filigree 8: Otto's Irrevocable Power: Charisma(Rare Version) · · · · · · · Filigree 9: Otto's Irrevocable Power: PRR(Rare Version) · · · · · · · Filigree 10: Otto's Irrevocable Power: MRR(Rare Version) Weapon2 · · · The Inferno's Demands · Drops in: Raid: Hunt or be Hunted · · · · · · · Red: +153 Ruby of Positive Spell Power · · · · · · · Purple: Feareater · · · · · · · The Labyrinthian Inferno ------------------------------------------------------------------------------------------ A First Life Friendly Version of this build (No tomes or past lives required, same gear) Code: Character name: Tiefling Fire Sorcerer Maxxed Classes: 20 Sorcerer, 10 Epic, 2 Legendary Race: Tiefling· · · · · · ·Alignment: Neutral · · ·Start Tome Final · · ·Incorp:· · ·5% · · ·Displacement:· ·50% Str:· · 10· · 0 · ·15 · · ·HP:· · · ·1271 · · ·AC:· · 95 Dex:· · 16· · 0 · ·22 · · ·PRR: · · · 186 Con:· · 12· · 0 · ·42 · · ·MRR: · · · 119 · · ·+Healing Amp:· · 98 Int:· · 10· · 0 · ·18 · · ·Dodge: · 18/27 · · ·-Healing Amp:· · ·0 Wis:· · ·8· · 0 · ·16 · · ·Fort:· · ·157% · · ·Repair Amp:· · · ·0 Cha:· · 18· · 0 · ·80 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 32 DR: Immunities: Fear, Magic Missiles, Fear, Freedom of Movement, Magic Missiles, Magic Missiles, Fear, Freedom of Movement Saves: ------------------------------------------------------------------------------------------ Fortitude:· · · · ·49 · vs Poison:· · · ·58 · vs Disease: · · ·50 Will: · · · · · · ·73 · vs Enchantment: ·74 · vs Illusion:· · ·73 · vs Fear:· · · · ·73 · vs Curse: · · · ·73 Reflex: · · · · · ·40 · vs Traps: · · · ·40 · vs Spell: · · · ·53 · vs Magic: · · · ·40 Marked with a * is no fail on a 1 if required DC met Class and Feat Selection ------------------------------------------------------------------------------------------ Level Class · · · · · ·Feats 1 · · Sorcerer(1) · · ·Standard: Two Weapon Fighting (Requires Feat Swap with Fred) 2 · · Sorcerer(2) · · · 3 · · Sorcerer(3) · · ·Standard: Quicken Spell 4 · · Sorcerer(4) · · ·Charisma: +1 Level up 5 · · Sorcerer(5) · · · 6 · · Sorcerer(6) · · ·Standard: Maximize Spell 7 · · Sorcerer(7) · · · 8 · · Sorcerer(8) · · ·Charisma: +1 Level up 9 · · Sorcerer(9) · · ·Standard: Swords to Plowshares 10· · Sorcerer(10)· · · 11· · Sorcerer(11)· · · 12· · Sorcerer(12)· · ·Standard: Improved Two Weapon Fighting · · · · · · · · · · · ·Dexterity: +1 Level up 13· · Sorcerer(13)· · · 14· · Sorcerer(14)· · · 15· · Sorcerer(15)· · ·Standard: Exotic Weapon Proficiency: Kama 16· · Sorcerer(16)· · ·Charisma: +1 Level up 17· · Sorcerer(17)· · · 18· · Sorcerer(18)· · ·Standard: Improved Critical: Slashing Weapons 19· · Sorcerer(19)· · · 20· · Sorcerer(20)· · ·Charisma: +1 Level up 21· · Epic(1) · · · · ·Epic Feat: Greater Two Weapon Fighting 22· · Epic(2) · · · · ·Epic Destiny Feat: Perfect Two Weapon Fighting 23· · Epic(3) · · · · · 24· · Epic(4) · · · · ·Epic Feat: Wellspring of Power · · · · · · · · · · · ·Charisma: +1 Level up 25· · Epic(5) · · · · ·Epic Destiny Feat: Doublestrike 26· · Epic(6) · · · · · 27· · Epic(7) · · · · ·Epic Feat: Epic Damage Reduction 28· · Epic(8) · · · · ·Epic Destiny Feat: Arcane Warrior · · · · · · · · · · · ·Charisma: +1 Level up 29· · Epic(9) · · · · · 30· · Epic(10)· · · · ·Epic Feat: Force of Personality · · · · · · · · · · · ·Legendary: Scion of the Plane of Fire 31· · Legendary(1)· · ·Epic Destiny Feat: Enhanced Elemental Dice 32· · Legendary(2)· · ·Charisma: +1 Level up Skills ------------------------------------------------------------------------------------------ Skill Points· · · 8 ·2· 2 ·2· 2 ·2· 2 ·2· 2 ·2· 2 ·2· 2 ·2· 2 ·2· 2 ·2· 2 ·2 Skill Name· · · ·01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20· Total Buffed ------------------------------------------------------------------------------------------ Balance · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 31.0 Bluff · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · ·1· · 1.0 · 57.0 Concentration · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 48.0 Diplomacy · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 56.0 Disable Device· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 25.0 Haggle· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 56.0 Heal· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 24.0 Hide· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 27.0 Intimidate· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 56.0 Jump· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 55.0 Listen· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 24.0 Move Silently · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 27.0 Open Lock · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 27.0 Perform · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 61.0 Repair· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 25.0 Search· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 25.0 Spell Craft · · · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 54.0 Spot· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 24.0 Swim· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 53.0 Tumble· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 29.0 Use Magic Device· 2 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 70.0 ------------------------------------------------------------------------------------------ Available Points· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0 ------------------------------------------------------------------------------------------ Enhancements: 80 APs ------------------------------------------------------------------------------------------ Tiefling - Points spent: 18 Core1 Bloodhunt I Core2 Charisma I Core3 Bloodhunt II Core4 Charisma II Core5 Bloodhunt III Tier2 Infernal Defense - 3 Ranks Tier2 Infernal Resistance I: Infernal Resistance (Acid) Tier3 Infernal Resistance II: Infernal Resistance (Cold) Tier3 Inceneration Tier3 Ash - 1 Ranks Tier4 Improved Scorch Tier4 Incineration ------------------------------------------------------------------------------------------ Eldritch Knight (Sorc) - Points spent: 41 Core1 Eldritch Strike Tier1 Improved Mage Armor - 3 Ranks Tier1 Arcane Siphon - 3 Ranks Tier1 Toughness - 2 Ranks Tier2 Improved Shield - 3 Ranks Tier2 Mystic Wards - 3 Ranks Core2 Spellsword Tier3 Arcane Barrier Core3 Imbue the Blade Tier3 Ability I: +1 Charisma Tier4 Armored Arcana Tier4 Force's Point Tier4 Knight's Transformation Tier4 Ability II: +1 Charisma Core4 Subtle Force I Tier5 Improved Knight's Transformation Tier5 Force's Edge Tier5 Eldritch Tempest - 3 Ranks Core5 Subtle Force II Tier5 Knight's Arcanum: Knight's Controller Core6 Eldritch Blade ------------------------------------------------------------------------------------------ Feydark Illusionist - Points spent: 7 Core1 Find Familiar: White Tressym Tier1 Familiar's Flourish I Tier1 Illusory Weaponry Tier2 Familiar's Flourish II ------------------------------------------------------------------------------------------ Fire Savant - Points spent: 1 Core1 Fire Savant ------------------------------------------------------------------------------------------ Vistani Knife Fighter - Points spent: 13 Core1 Knife Expertise Tier1 Mist Stalker I Tier1 Acrobatic - 2 Ranks Tier1 Undead Hunter Tier2 Haste Boost - 3 Ranks Core2 Knife Juggler Core3 Quick Reflexes Tier3 Gifted I: +1 Charisma ------------------------------------------------------------------------------------------ Epic Destinies: 40 APs + 12 permanent Destiny Points ------------------------------------------------------------------------------------------ Fatesinger - Points spent: 37 Core1 Fate Singer's Repertoire Tier1 Epic Strike: The Sword Sings Tier1 Harmonic Resonance Core2 Intoxicating Presence Tier2 The Rhythm to Reign - 3 Ranks Tier2 Discord: Blade of Discord Core3 Glitter of Fame Tier3 Reign - 3 Ranks Tier3 The Magic of Music: Enchantment - 3 Ranks Tier3 A Little bit of Music Tier3 Masquerade - 3 Ranks Tier4 Shout it out: Very Very Vocal Core4 Hear my Voice Friend Tier4 Metamagics Attunement: Extend Tier4 Great Ballads of War - 3 Ranks Tier5 Turn the Tide Tier5 Mastering the Strings - 3 Ranks Tier5 Ballad of the ages Tier5 Cut the Strings Tier5 Blade Song ------------------------------------------------------------------------------------------ Draconic Incarnation - Points spent: 14 Core1 Draconic Bloodline: Draconic Bloodline: Red Tier1 Arcane Studies - 3 Ranks Tier1 Dragonhide - 2 Ranks Tier2 Coalescence - 3 Ranks Core2 Draconic Heritage Core3 Elemental Blood Tier3 Arcane Spellsword: Eldritch Knight - 3 Ranks ------------------------------------------------------------------------------------------ Primal Avatar - Points spent: 9 Core1 This is your Nature: Heart Tier1 Rejuvenation Cocoon Tier1 Well Weathered - 2 Ranks Tier2 Mantle of Nature: Heart - 3 Ranks Core2 Now Grow: Sky ------------------------------------------------------------------------------------------ Spells· · · · · · · · · · · · · · · · · · · School· · · · ·DC ------------------------------------------------------------------------------------------ Sorcerer Spells L1: Jump· · · · · · · · · · · · · · · · · · Transmutation · 64 L1: Merfolk's Blessing· · · · · · · · · · · Transmutation · 64 L1: Nightshield · · · · · · · · · · · · · · Abjuration· · · 64 L1: Sonic Blast · · · · · · · · · · · · · · Evocation · · · 75 L2: Blur· · · · · · · · · · · · · · · · · · Illusion· · · · 76 L2: Invisibility· · · · · · · · · · · · · · Illusion· · · · 76 L2: Knock · · · · · · · · · · · · · · · · · Transmutation · 65 L2: Scorch· · · · · · · · · · · · · · · · · Evocation · · · 76 L3: Displacement· · · · · · · · · · · · · · Illusion· · · · 77 L3: Fireball· · · · · · · · · · · · · · · · Evocation · · · 77 L3: Haste · · · · · · · · · · · · · · · · · Transmutation · 66 L3: Magic Circle Against Evil · · · · · · · Abjuration· · · 66 L4: Dimension Door· · · · · · · · · · · · · Conjuration · · 67 L4: Fire Shield · · · · · · · · · · · · · · Evocation · · · 78 L4: Ice Storm · · · · · · · · · · · · · · · Evocation · · · 78 L4: Lesser Globe of Invulnerability · · · · Abjuration· · · 67 L5: Break Enchantment · · · · · · · · · · · Abjuration· · · 68 L5: Cyclonic Blast· · · · · · · · · · · · · Evocation · · · 79 L5: Protection from Elements· · · · · · · · Abjuration· · · 68 L5: Teleport· · · · · · · · · · · · · · · · Conjuration · · 68 L6: Greater Dispel Magic· · · · · · · · · · Abjuration· · · 69 L6: Greater Heroism · · · · · · · · · · · · Enchantment · · 83 L6: True Seeing · · · · · · · · · · · · · · Divination· · · 69 L7: Delayed Blast Fireball· · · · · · · · · Evocation · · · 81 L7: Prismatic Spray · · · · · · · · · · · · Evocation · · · 81 L7: Protection from Elements, Mass· · · · · Abjuration· · · 70 L8: Arcane Tempest· · · · · · · · · · · · · Unknown · · · · ·0 L8: Greater Shout · · · · · · · · · · · · · Evocation · · · 82 L8: Incendiary Cloud· · · · · · · · · · · · Conjuration · · 71 L9: Hold Monster, Mass· · · · · · · · · · · Enchantment · · 86 L9: Meteor Swarm· · · · · · · · · · · · · · Evocation · · · 83 L9: Wail of the Banshee · · · · · · · · · · Necromancy· · · 72 ------------------------------------------------------------------------------------------ Equipped Gear Set: Standard ------------------------------------------------------------------------------------------ Armor · · · · Legendary Enforcer's Coat · Drops in: Quest: Thralls of the Fungus Lord · · · · · · · Green: Empty augment slot · · · · · · · Legendary Part of the Family Belt· · · · · Legendary Direbear Belt · Drops in: U48 Quest: Quid Pro Quo · · · · · · · Green: Emerald of Eldritch Empowerment · · · · · · · Eminence of Winter Boots · · · · Legendary Deepsnow Boots· ·Drops in: U48 Quest: A Frosty Reception · · · · · · · Green: +2 Sapphire of Armored Agility · · · · · · · Eminence of Winter Bracers · · · Grym's Bone Bracers · Drops in: Raid: Hunt or be Hunted · · · · · · · Blue: +2 Festive Charisma · · · · · · · Green: +1 Diamond of Exceptional Charisma · · · · · · · Yellow: Essence of the Epic Litany of the Dead · · · · · · · Filigree 1: Sanctified Fervor/Reverberation: +2 Charisma(Rare Version) · · · · · · · Filigree 2: To Hell and Back/Embraced by Light: +2 Charisma(Rare Version) · · · · · · · Filigree 3: To Hell and Back: Charisma(Rare Version) Cloak · · · · Legendary Magewright's Cloak· ·Drops in: U47 Raid: Legendary Lord of Blades · · · · · · · Nearly Finished (Charisma EIQ): +3 Quality Charisma · · · · · · · Blue: Empty augment slot · · · · · · · Yellow: Topaz of Evocation Power · · · · · · · Masterful Magewright Gloves· · · · Legendary Hammerfist· ·Drops in: Quest: Blown Deadline · · · · · · · Blue: Empty augment slot · · · · · · · Legendary Part of the Family Goggles · · · Legendary Magewright's Spectacles · Drops in: U47 Raid: Legendary Master Artificer · · · · · · · Nearly Finished (Intelligence EIQ): Empty augment slot · · · · · · · Green: Empty augment slot · · · · · · · Blue: Empty augment slot · · · · · · · Masterful Magewright Helmet· · · · Legendary Crown of Butterflies· ·Drops in: U48: Quest: Immortality Lessons · · · · · · · Green: +20 Sapphire of Accuracy · · · · · · · Eminence of Spring Necklace· · · The Family's Blessing · Drops in: Raid: Project Nemesis · · · · · · · Yellow: +10 Topaz of Melee Power · · · · · · · Blue: +12 Sapphire of Dodge · · · · · · · Legendary Part of the Family Ring1 · · · · Legendary Five Rings· ·Drops in: Quest: Against the Slavelords · · · · · · · Legendary Slavelords Prefix: Constitution +13 · · · · · · · Legendary Slavelords Suffix: Deception +10 · · · · · · · Legendary Slavelords Extra: Stunning +15 · · · · · · · Legendary Slavelords Bonus: Quality PRR +8 · · · · · · · Legendary Slavelords Set Bonus: Empty augment slot · · · · · · · Green: Empty augment slot Ring2 · · · · The Legendary Shattered Onyx· ·Drops in: Quest: Reach for the Sky · · · · · · · Nearly Finished (Ins IWC): +6 Insightful Charisma · · · · · · · Blue: +10 Sapphire of Resistance Trinket · · · Cannith Crafted Trinket · · · · · · · Cannith Trinket Prefix: +11 Spell Saves · · · · · · · Cannith Trinket Suffix: +22 Armor Piercing · · · · · · · Cannith Trinket Extra: +10 Insightful Accuracy Weapon1 · · · The Inferno's Desire· ·Drops in: Raid: Hunt or be Hunted · · · · · · · Red: Ruby of Adamantine DR Bypass · · · · · · · Orange: Ruby of Good DR Bypass · · · · · · · The Labyrinthian Inferno · · · · · · · Filigree 1: Sanctified Fervor/Reverberation: +2 Charisma(Rare Version) · · · · · · · Filigree 2: To Hell and Back/Embraced by Light: +2 Charisma(Rare Version) · · · · · · · Filigree 3: The Wreath of Flame: Fire Spell Power(Rare Version) · · · · · · · Filigree 4: The Wreath of Flame: Melee Power(Rare Version) · · · · · · · Filigree 5: The Wreath of Flame: Constitution(Rare Version) · · · · · · · Filigree 6: The Wreath of Flame: Fire Absorption(Rare Version) · · · · · · · Filigree 7: Otto's Irrevocable Power: Spell Power(Rare Version) · · · · · · · Filigree 8: Otto's Irrevocable Power: Charisma(Rare Version) · · · · · · · Filigree 9: Otto's Irrevocable Power: PRR(Rare Version) · · · · · · · Filigree 10: Otto's Irrevocable Power: MRR(Rare Version) Weapon2 · · · The Inferno's Demands · Drops in: Raid: Hunt or be Hunted · · · · · · · Red: +153 Ruby of Positive Spell Power · · · · · · · Purple: Feareater · · · · · · · The Labyrinthian Inferno ------------------------------------------------------------------------------------------
Last edited by Strimtom; 07-11-2022 at 10:57 PM .
All my builds in one place! Personal stream http://www.twitch.tv/strimtom and I stream my show every day. Check my Discord to find the schedule.

A new version

This is the new version, that is fully up to date with the imbue changes. It's even better than the old one! https://youtu.be/z6yojIGAZB0 Character name: Classes: 18 Sorcerer, 10 Epic, 2 Legendary, 1 Favored Soul, 1 Monk Race: Tiefling· · · · · · ·Alignment: Lawful Neutral · · ·Start Tome Final · · ·Incorp:· · ·5% · · ·Displacement:· ·50% Str:· · 10· · 8 · ·21 · · ·HP:· · · ·2210 · · ·AC:· ·120 Dex:· · 14· · 8 · ·30 · · ·PRR: · · · 145 Con:· · 16· · 8 · ·55 · · ·MRR: · ·122/50 · · ·+Healing Amp:· ·113 Int:· · 10· · 8 · ·28 · · ·Dodge: · 25/31 · · ·-Healing Amp:· · ·0 Wis:· · ·8· · 8 · ·28 · · ·Fort:· · ·157% · · ·Repair Amp:· · · ·0 Cha:· · 20· · 8 · ·97 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 25 DR: Immunities: Fear, Magic Missiles, Fear, Freedom of Movement, Magic Missiles, Magic Missiles, Fear, Freedom of Movement Heroic Past Lives ------------------------------------------------------------------------------------------ Past Life: Druid Past Life: Fighter(2) Past Life: Monk(2) Past Life: Paladin(3) Past Life: Ranger(2) Past Life: Rogue Past Life: Sorcerer Past Life: Wizard Racial Past Lives ------------------------------------------------------------------------------------------ Past Life: Half-Orc Iconic Past Lives ------------------------------------------------------------------------------------------ Past Life: Morninglord Past Life: Purple Dragon Knight Past Life: Razorclaw Shifter Epic Past Lives ------------------------------------------------------------------------------------------ Past Life: Arcane Sphere: Enchant Weapon(3) Past Life: Divine Sphere: Brace Past Life: Martial Sphere: Ancient Tactics Past Life: Martial Sphere: Doublestrike(3) Past Life: Primal Sphere: Ancient Power(3) Saves: ------------------------------------------------------------------------------------------ Fortitude:· · · · ·68 · vs Poison:· · · ·77 · vs Disease: · · ·69 Will: · · · · · · ·94 · vs Enchantment: ·95 · vs Illusion:· · ·94 · vs Fear:· · · · ·94 · vs Curse: · · · ·94 Reflex: · · · · · ·65 · vs Traps: · · · ·67 · vs Spell: · · · ·78 · vs Magic: · · · ·65 Marked with a * is no fail on a 1 if required DC met Energy· · · ·Resistance and Absorbance ------------------------------------------------------------------------------------------ Acid: · · · · · · · ·55 · · · · · ·29% Chaos:· · · · · · · · 0 · · · · · · 0% Cold: · · · · · · · ·55 · · · · · ·64% Electric: · · · · · ·25 · · · · · ·29% Evil: · · · · · · · · 0 · · · · · · 0% Fire: · · · · · · · ·27 · · · · · ·68% Force:· · · · · · · · 0 · · · · · · 0% Good: · · · · · · · · 0 · · · · · · 0% Lawful: · · · · · · · 0 · · · · · · 0% Light:· · · · · · · · 0 · · · · · · 0% Negative: · · · · · · 0 · · · · · ·25% Poison: · · · · · · · 0 · · · · · ·15% Sonic:· · · · · · · ·25 · · · · · ·15% Class and Feat Selection ------------------------------------------------------------------------------------------ Level Class · · · · · ·Feats 1 · · Sorcerer(1) · · ·Standard: Two Weapon Fighting (Requires Feat Swap with Fred) · · · · · · · · · · · ·Class Skills: Spell Craft(4) · · · · · · · · · · · ·Cross Class Skills: Use Magic Device(4) 2 · · Favored Soul(1) ·Follower of Faith: Follower of Aureon · · · · · · · · · · · ·Class Skills: Spell Craft(1) · · · · · · · · · · · ·Cross Class Skills: Tumble(1), Use Magic Device(1) 3 · · Sorcerer(2) · · ·Standard: Quicken Spell · · · · · · · · · · · ·Class Skills: Spell Craft(1) · · · · · · · · · · · ·Cross Class Skills: Tumble(1), Use Magic Device(1) 4 · · Sorcerer(3) · · ·Charisma: +1 Level up · · · · · · · · · · · ·Class Skills: Spell Craft(1) · · · · · · · · · · · ·Cross Class Skills: Balance(1), Use Magic Device(1) 5 · · Sorcerer(4) · · · · · · · · · · · · · · ·Class Skills: Spell Craft(1) · · · · · · · · · · · ·Cross Class Skills: Balance(1), Use Magic Device(1) 6 · · Sorcerer(5) · · ·Standard: Maximize Spell · · · · · · · · · · · ·Class Skills: Spell Craft(1) · · · · · · · · · · · ·Cross Class Skills: Balance(1), Use Magic Device(1) 7 · · Sorcerer(6) · · · · · · · · · · · · · · ·Class Skills: Spell Craft(1) · · · · · · · · · · · ·Cross Class Skills: Balance(2), Use Magic Device(1) 8 · · Sorcerer(7) · · ·Charisma: +1 Level up · · · · · · · · · · · ·Class Skills: Spell Craft(1) · · · · · · · · · · · ·Cross Class Skills: Balance(2), Use Magic Device(1) 9 · · Sorcerer(8) · · ·Standard: Swords to Plowshares · · · · · · · · · · · ·Class Skills: Spell Craft(1) · · · · · · · · · · · ·Cross Class Skills: Balance(2), Use Magic Device(1) 10· · Monk(1) · · · · ·Monk Bonus: Precision · · · · · · · · · · · ·Class Skills: Balance(2) · · · · · · · · · · · ·Cross Class Skills: Spell Craft(1), Use Magic Device(1) 11· · Sorcerer(9) · · · · · · · · · · · · · · ·Class Skills: Spell Craft(1) · · · · · · · · · · · ·Cross Class Skills: Balance(2), Use Magic Device(1) 12· · Sorcerer(10)· · ·Standard: Adept of Forms · · · · · · · · · · · ·Charisma: +1 Level up · · · · · · · · · · · ·Class Skills: Spell Craft(1) · · · · · · · · · · · ·Cross Class Skills: Balance(2), Use Magic Device(1) 13· · Sorcerer(11)· · · · · · · · · · · · · · ·Class Skills: Bluff(1), Spell Craft(1) · · · · · · · · · · · ·Cross Class Skills: Balance(1), Use Magic Device(1) 14· · Sorcerer(12)· · · · · · · · · · · · · · ·Class Skills: Bluff(1), Spell Craft(1) · · · · · · · · · · · ·Cross Class Skills: Balance(1), Use Magic Device(1) 15· · Sorcerer(13)· · ·Standard: Improved Two Weapon Fighting · · · · · · · · · · · ·Class Skills: Bluff(2), Spell Craft(1) · · · · · · · · · · · ·Cross Class Skills: Balance(1), Use Magic Device(1) 16· · Sorcerer(14)· · ·Charisma: +1 Level up · · · · · · · · · · · ·Class Skills: Bluff(2), Spell Craft(1) · · · · · · · · · · · ·Cross Class Skills: Balance(1), Use Magic Device(1) 17· · Sorcerer(15)· · · · · · · · · · · · · · ·Class Skills: Bluff(2), Spell Craft(1) · · · · · · · · · · · ·Cross Class Skills: Balance(1), Use Magic Device(1) 18· · Sorcerer(16)· · ·Standard: Improved Critical: Slashing Weapons · · · · · · · · · · · ·Class Skills: Bluff(2), Spell Craft(1) · · · · · · · · · · · ·Cross Class Skills: Balance(1), Use Magic Device(1) 19· · Sorcerer(17)· · · · · · · · · · · · · · ·Class Skills: Bluff(2), Spell Craft(1) · · · · · · · · · · · ·Cross Class Skills: Balance(1), Use Magic Device(1) 20· · Sorcerer(18)· · ·Charisma: +1 Level up · · · · · · · · · · · ·Class Skills: Bluff(4), Spell Craft(1) 21· · Epic(1) · · · · ·Epic Feat: Wellspring of Power 22· · Epic(2) · · · · ·Epic Destiny Feat: Perfect Two Weapon Fighting 23· · Epic(3) · · · · · 24· · Epic(4) · · · · ·Epic Feat: Greater Two Weapon Fighting · · · · · · · · · · · ·Charisma: +1 Level up 25· · Epic(5) · · · · ·Epic Destiny Feat: Doublestrike 26· · Epic(6) · · · · · 27· · Epic(7) · · · · ·Epic Feat: Epic Damage Reduction 28· · Epic(8) · · · · ·Epic Destiny Feat: Arcane Warrior · · · · · · · · · · · ·Charisma: +1 Level up 29· · Epic(9) · · · · · 30· · Epic(10)· · · · ·Epic Feat: Force of Personality · · · · · · · · · · · ·Legendary: Scion of the Plane of Fire 31· · Legendary(1)· · ·Epic Destiny Feat: Embodiment of Law 32· · Legendary(2)· · ·Charisma: +1 Level up Enhancements: 80 APs, Racial 2, Universal 1 ------------------------------------------------------------------------------------------ Tiefling - Points spent: 16 Core1 Bloodhunt I Core2 Charisma I Core3 Bloodhunt II Core4 Charisma II Core5 Bloodhunt III Tier2 Infernal Defense - 3 Ranks Tier2 Infernal Resistance I: Infernal Resistance (Acid) Tier3 Infernal Resistance II: Infernal Resistance (Cold) Tier3 Incineration I Tier3 Ash - 1 Ranks Tier4 Improved Scorch ------------------------------------------------------------------------------------------ Eldritch Knight (Sorc) - Points spent: 40 Core1 Eldritch Strike Tier1 Improved Mage Armor - 3 Ranks Tier1 Arcane Siphon - 3 Ranks Tier1 Toughness - 2 Ranks Tier2 Improved Shield - 3 Ranks Tier2 Mystic Wards - 3 Ranks Core2 Spellsword Tier3 Arcane Barrier Core3 Imbue the Blade Tier3 Ability I: +1 Charisma Tier4 Armored Arcana Tier4 Force's Point Tier4 Knight's Transformation Tier4 Ability II: +1 Charisma Core4 Subtle Force I Tier5 Improved Knight's Transformation Tier5 Force's Edge Tier5 Eldritch Tempest - 3 Ranks Core5 Subtle Force II Tier5 Knight's Arcanum: Knight's Controller ------------------------------------------------------------------------------------------ Feydark Illusionist - Points spent: 7 Core1 Find Familiar: White Tressym Tier1 Familiar's Flourish I Tier1 Illusory Weaponry Tier2 Familiar's Flourish II ------------------------------------------------------------------------------------------ Henshin Mystic - Points spent: 2 Core1 Riddle of Fire Tier1 Elemental Words I: All-Consuming Flame ------------------------------------------------------------------------------------------ Vistani Knife Fighter - Points spent: 13 Core1 Knife Expertise Tier1 Mist Stalker I Tier1 Acrobatic - 2 Ranks Tier1 Undead Hunter Tier2 Haste Boost - 3 Ranks Core2 Knife Juggler Core3 Quick Reflexes Tier3 Gifted I: +1 Charisma ------------------------------------------------------------------------------------------ War Soul - Points spent: 4 Core1 Smite Foe: Smite Foe (Melee) Tier1 Divine Might: Divine Might - 3 Ranks ------------------------------------------------------------------------------------------ Fire Savant - Points spent: 1 Core1 Fire Savant ------------------------------------------------------------------------------------------ Epic Destinies: 40 APs + 17 permanent Destiny Points ------------------------------------------------------------------------------------------ Fatesinger - Points spent: 37 Core1 Fate Singer's Repertoire Tier1 Epic Strike: The Sword Sings Tier1 Harmonic Resonance Core2 Intoxicating Presence Tier2 The Rhythm to Reign - 3 Ranks Tier2 Discord: Blade of Discord Core3 Glitter of Fame Tier3 Reign - 3 Ranks Tier3 The Magic of Music: Enchantment - 3 Ranks Tier3 A Little bit of Music Tier3 Masquerade - 3 Ranks Tier4 Shout it out: Very Very Vocal Core4 Hear my Voice Friend Tier4 Metamagics Attunement: Extend Tier4 Great Ballads of War - 3 Ranks Tier5 Turn the Tide Tier5 Blade Song Tier5 Mastering the Strings - 3 Ranks Tier5 Ballad of the ages Tier5 Cut the Strings ------------------------------------------------------------------------------------------ Draconic Incarnation - Points spent: 14 Core1 Draconic Bloodline: Draconic Bloodline: Red Tier1 Arcane Studies - 3 Ranks Tier1 Dragonhide - 2 Ranks Tier2 Coalescence - 3 Ranks Core2 Draconic Heritage I Core3 Elemental Blood Tier3 Arcane Spellsword - 3 Ranks ------------------------------------------------------------------------------------------ Primal Avatar - Points spent: 14 Core1 This is your Nature: Heart Tier1 Rejuvenation Cocoon Tier1 Well Weathered - 2 Ranks Tier2 Mantle of Nature: Heart - 3 Ranks Core2 Now Grow: Sky Tier2 Spirit Boon: Mind - 2 Ranks Core3 Weathering the Elements Tier3 Shared Mantle ------------------------------------------------------------------------------------------ Dread Adversary - Points spent: 26 Core1 Reaper's Offense I Tier1 Reaper's Blade I - 3 Ranks Tier1 Reaper's Tactics I Tier1 Reaper's Strike - 3 Ranks Tier1 Reaper's Strength or Dexterity I: +1 Dexterity Tier2 Reaper's Blade II - 3 Ranks Tier2 Reaper's Tactics II Core2 Reaper's Offense II Tier2 Reaper's Strength or Dexterity II: +1 Dexterity Core3 Reaper's Offense III: +1 Dexterity Tier3 Reaper's Tactics III Tier3 Reaper's Blade III - 3 Ranks Tier4 Reaper's Blade IV - 3 Ranks Tier4 Reaper's Imbuement - 3 Ranks Tier4 Reaper's Deadly Strikes - 3 Ranks Core4 Reaper's Offense IV ------------------------------------------------------------------------------------------ Dire Thaumaturge - Points spent: 13 Core1 Reaper's Arcanum I Tier1 Reapers's Ability I: +1 Charisma Tier1 Reaper's Focus I Tier1 Reaper's Arcana I - 3 Ranks Tier2 Reaper's Focus II Tier2 Reaper's Ability II: +1 Charisma Tier2 Reaper's Arcana II - 3 Ranks Core2 Reaper's Arcanum II Tier3 Reaper's Focus III Tier3 Reaper's Ability III: +1 Charisma Core3 Reaper's Arcanum III: +1 Charisma ------------------------------------------------------------------------------------------ Grim Barricade - Points spent: 25 Core1 Reaper's Defense I Tier1 Reaper's Bulwark/Shroud I: PRR - 3 Ranks Tier1 Reaper's Reflex/Fortitude/Will I: Reflex Save - 3 Ranks Tier1 Reaper's Luck - 3 Ranks Tier1 Reaper's Constitution I Tier2 Reaper's Constitution II Tier2 Reaper's Reflex/Fortitude/Will II: Reflex Save - 3 Ranks Tier2 Reaper's Bullwark/Shroud II: PRR - 3 Ranks Core2 Reaper's Defense II Core3 Reaper's Defense III Tier3 Reaper's Reflex/Fortitude/Will III: Reflex Save - 3 Ranks Tier3 Reaper's Bulwark/Shroud III: PRR - 3 Ranks Tier3 Reaper's Constitution III Core4 Reaper's Defense IV Tier4 Reaper's Steadfastness - 3 Ranks Tier4 Reaper's Resistance - 3 Ranks Tier4 Reaper's Bulwark/Shroud IV: PRR - 3 Ranks ------------------------------------------------------------------------------------------ Spell Power · · · · · · ·Base · ·Critical Chance· · Critical Multiplier. ------------------------------------------------------------------------------------------ Acid· · · · · · · · · · · 743 · · ·21%· · · · · · · · 33 Light/Alignment · · · · · 743 · · ·21%· · · · · · · · 33 Cold· · · · · · · · · · · 736 · · ·21%· · · · · · · · 33 Electric· · · · · · · · · 746 · · ·21%· · · · · · · · 33 Evil· · · · · · · · · · · 708 · · ·21%· · · · · · · · 33 Fire· · · · · · · · · · ·1134 · · ·32%· · · · · · · · 50 Force/Untyped · · · · · · 713 · · ·21%· · · · · · · · 33 Negative· · · · · · · · · 714 · · ·21%· · · · · · · · 33 Physical· · · · · · · · · 708 · · ·21%· · · · · · · · 33 Poison· · · · · · · · · · 743 · · ·21%· · · · · · · · 33 Positive· · · · · · · · · 900 · · ·21%· · · · · · · · 33 Repair· · · · · · · · · · 679 · · ·21%· · · · · · · · 33 Rust· · · · · · · · · · · 679 · · ·21%· · · · · · · · 33 Sonic · · · · · · · · · · 756 · · ·21%· · · · · · · · 33 ------------------------------------------------------------------------------------------ Spells· · · · · · · · · · · · · · · · · · · School· · · · ·DC ------------------------------------------------------------------------------------------ Favored Soul Spells Sorcerer Spells L1: Jump· · · · · · · · · · · · · · · · · · Transmutation · 79 L1: Merfolk's Blessing· · · · · · · · · · · Transmutation · 79 L1: Nightshield · · · · · · · · · · · · · · Abjuration· · · 79 L1: Sonic Blast · · · · · · · · · · · · · · Evocation · · · 91 L2: Blur· · · · · · · · · · · · · · · · · · Illusion· · · · 91 L2: Invisibility· · · · · · · · · · · · · · Illusion· · · · 91 L2: Knock · · · · · · · · · · · · · · · · · Transmutation · 80 L2: Scorch· · · · · · · · · · · · · · · · · Evocation · · · 92 L3: Displacement· · · · · · · · · · · · · · Illusion· · · · 92 L3: Fireball· · · · · · · · · · · · · · · · Evocation · · · 93 L3: Haste · · · · · · · · · · · · · · · · · Transmutation · 81 L3: Magic Circle Against Evil · · · · · · · Abjuration· · · 81 L4: Dimension Door· · · · · · · · · · · · · Conjuration · · 82 L4: Fire Shield · · · · · · · · · · · · · · Evocation · · · 94 L4: Ice Storm · · · · · · · · · · · · · · · Evocation · · · 94 L4: Lesser Globe of Invulnerability · · · · Abjuration· · · 82 L5: Break Enchantment · · · · · · · · · · · Abjuration· · · 83 L5: Cyclonic Blast· · · · · · · · · · · · · Evocation · · · 95 L5: Protection from Elements· · · · · · · · Abjuration· · · 83 L5: Teleport· · · · · · · · · · · · · · · · Conjuration · · 83 L6: Greater Dispel Magic· · · · · · · · · · Abjuration· · · 84 L6: Greater Heroism · · · · · · · · · · · · Enchantment · ·100 L6: True Seeing · · · · · · · · · · · · · · Divination· · · 84 L7: Delayed Blast Fireball· · · · · · · · · Evocation · · · 97 L7: Prismatic Spray · · · · · · · · · · · · Evocation · · · 97 L7: Protection from Elements, Mass· · · · · Abjuration· · · 85 L8: Arcane Tempest· · · · · · · · · · · · · Unknown · · · · ·0 L8: Greater Shout · · · · · · · · · · · · · Evocation · · · 98 L9: Hold Monster, Mass· · · · · · · · · · · Enchantment · ·103 ------------------------------------------------------------------------------------------ Spell Like / Special Abilities ------------------------------------------------------------------------------------------ Dismiss Charm · · · · · · · · · · · · · · · Scorch· · · · · · · · · · · · · · · · · · · Mage Armor· · · · · · · · · · · · · · · · · Shield· · · · · · · · · · · · · · · · · · · ------------------------------------------------------------------------------------------ Tactical DCs ------------------------------------------------------------------------------------------ Intimidate· · · · · · · · · · · · ·10+HD+Wis Mod vs d20 + 68 : d20 + Intimidate(68) Diplomacy · · · · · · · · · · · · ·CR+Quest Level vs d20 + 67 : d20 + Diplomacy(67) Bluff · · · · · · · · · · · · · · ·CR+Quest Level vs d20 + 83 : d20 + Bluff(83) Sunder· · · · · · · · · · · · · · ·Fortitude vs 46 : 10 + Str Mod(5) + Sunder(31) Trip· · · · · · · · · · · · · · · ·Balance vs 46 : 10 + Str Mod(5) + Trip(31) Breath of the Fire Dragon · · · · ·Reflex vs 20 : 10 + Wis Mod(9) + Monk(1) The Gathering Storm · · · · · · · ·Fortitude vs 20 : 10 + Wis Mod(9) + Monk(1) The Raging Sea· · · · · · · · · · ·Fortitude vs 20 : 10 + Wis Mod(9) + Monk(1) The Trembling Earth · · · · · · · ·Fortitude vs 20 : 10 + Wis Mod(9) + Monk(1) Blade of Discord· · · · · · · · · ·Fortitude vs 101 : 20 + Max Mod(Str(5), Int(9), Dex(10), Cha(43)) + Evocation(38) Cut the Strings · · · · · · · · · ·FoWillrtitude vs 105 : 20 + Max Mod(Str(5), Int(9), Wis(9), Con(22), Dex(10), Cha(43)) + Enchantment(42) ------------------------------------------------------------------------------------------ Equipped Gear Set: Standard ------------------------------------------------------------------------------------------ Armor · · · · Legendary Turncoat· ·Drops in: Quest: A Sharn Welcome · · · · · · · Green: +32 Sapphire of Defense · · · · · · · Legendary Part of the Family Belt· · · · · Legendary Direbear Belt · Drops in: U48 Quest: Quid Pro Quo · · · · · · · Green: Emerald of Eldritch Empowerment · · · · · · · Eminence of Winter Boots · · · · Legendary Deepsnow Boots· ·Drops in: U48 Quest: A Frosty Reception · · · · · · · Green: +2 Sapphire of Armored Agility · · · · · · · Eminence of Winter Bracers · · · Dinosaur Bone Bracers · Drops in: The Isle of Dread, any legendary chest; or Dread saga legendary end reward · · · · · · · IoD: Accessory: Scale Slot: Scale: +14 Charisma · · · · · · · IoD: Accessory: Fang Slot: Fang: Deception +11 · · · · · · · IoD: Accessory: Claw Slot: Claw: Stunning · · · · · · · IoD: Accessory: Horn Slot: Horn: Sacred DCs · · · · · · · Blue: +2 Festive Charisma · · · · · · · Green: +1 Diamond of Exceptional Charisma · · · · · · · Yellow: Essence of the Epic Litany of the Dead · · · · · · · The Legendary Dread Isle's Curse · · · · · · · Filigree 1: Sanctified Fervor/Reverberation: +2 Charisma(Rare Version) · · · · · · · Filigree 2: To Hell and Back/Embraced by Light: +2 Charisma(Rare Version) · · · · · · · Filigree 3: To Hell and Back: Charisma(Rare Version) · · · · · · · Filigree 4: Otto's Irrevocable Power: Charisma(Rare Version) Cloak · · · · Legendary Magewright's Cloak· ·Drops in: U47 Raid: Legendary Lord of Blades · · · · · · · Nearly Finished (Charisma EIQ): +3 Quality Charisma · · · · · · · Blue: Sapphire of Good Luck + 3 · · · · · · · Yellow: Topaz of Evocation Power · · · · · · · Masterful Magewright Gloves· · · · Legendary Hammerfist· ·Drops in: Quest: Blown Deadline · · · · · · · Blue: +20 Sapphire of Accuracy · · · · · · · Legendary Part of the Family Goggles · · · Legendary Magewright's Spectacles · Drops in: U47 Raid: Legendary Master Artificer · · · · · · · Nearly Finished (Intelligence EIQ): Empty augment slot · · · · · · · Green: Essence of Pomura's Memento · · · · · · · Blue: +10 Sapphire of Protection · · · · · · · Masterful Magewright Helmet· · · · Legendary Executioner's Helm· ·Drops in: Quest: Secret of the Slavers' Stockade (Epic), End chest · · · · · · · Green: +2 Topaz of Spell Focus: Enchantment · · · · · · · Legendary Slavelords Set Bonus: Empty augment slot Necklace· · · The Family's Blessing · Drops in: Raid: Project Nemesis · · · · · · · Yellow: +10 Topaz of Melee Power · · · · · · · Blue: +12 Sapphire of Dodge · · · · · · · Legendary Part of the Family Ring1 · · · · Legendary Spinneret · Drops in: Quest: Slave Pits of the Undercity · · · · · · · Legendary Slavelords Set Bonus: Empty augment slot · · · · · · · Green: +12 Diamond of Constitution · · · · · · · Reaper Ring: Reaper +1 DCs Ring2 · · · · The Legendary Shattered Onyx· ·Drops in: Quest: Reach for the Sky · · · · · · · Nearly Finished (Ins IWC): +6 Insightful Charisma · · · · · · · Blue: +10 Sapphire of Resistance Trinket · · · Cannith Crafted Trinket · · · · · · · Cannith Trinket Prefix: +11 Spell Saves · · · · · · · Cannith Trinket Suffix: +22 Armor Piercing · · · · · · · Cannith Trinket Extra: +6 Insightful Seeker Weapon1 · · · The Inferno's Desire· ·Drops in: Raid: Hunt or be Hunted · · · · · · · Red: Ruby of Adamantine DR Bypass · · · · · · · Orange: Ruby of Good DR Bypass · · · · · · · The Labyrinthian Inferno · · · · · · · Filigree 1: Sanctified Fervor/Reverberation: +2 Charisma(Rare Version) · · · · · · · Filigree 2: To Hell and Back/Embraced by Light: +2 Charisma(Rare Version) · · · · · · · Filigree 3: The Wreath of Flame: Fire Spell Power(Rare Version) · · · · · · · Filigree 4: The Wreath of Flame: Melee Power(Rare Version) · · · · · · · Filigree 5: The Wreath of Flame: Constitution(Rare Version) · · · · · · · Filigree 6: The Wreath of Flame: Fire Absorption(Rare Version) · · · · · · · Filigree 7: Otto's Irrevocable Power: Spell Power(Rare Version) · · · · · · · Filigree 8: Otto's Irrevocable Power: Charisma(Rare Version) · · · · · · · Filigree 9: Otto's Irrevocable Power: PRR(Rare Version) · · · · · · · Filigree 10: Sanctified Fervor: Charisma(Rare Version) Weapon2 · · · The Inferno's Demands · Drops in: Raid: Hunt or be Hunted · · · · · · · Red: +153 Ruby of Positive Spell Power · · · · · · · Purple: Feareater · · · · · · · The Labyrinthian Inferno
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IMAGES

  1. How to watch MTG Pro Tour Lord of the Rings Barcelona

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  2. MTG World champions secure top 8 finishes at Pro Tour Lord of the Rings

    mtg melee pro tour lord of the rings

  3. Dragon Melee Box Opening

    mtg melee pro tour lord of the rings

  4. MTG Archives

    mtg melee pro tour lord of the rings

  5. Melee

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  6. Dragon Melee Box Opening

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VIDEO

  1. Tom Bombadil, Frodo, Gandalf, Sauron

  2. Top 10 Lord of the Rings Draft Tips & Tricks

  3. Qualifier Weekend Day 1

  4. Lord of The Rings Draft!

  5. What We Learned About Modern at Pro Tour Lords of the Rings

  6. Kai Budde

COMMENTS

  1. Pro Tour The Lord of the Rings

    Pro Tour The Lord of the Rings Fact Sheet for Competitors. For paper printouts generated for this tournament, participants' names will be displayed using their full real names, irrespective of their profile's name display settings. This specification applies solely to printed materials.

  2. SAT 11AM BLACK

    Product: 6 The Lord of the Rings: Tales of Middle-earth Draft Boosters. Rounds: 7, 50-minute Swiss rounds with a cut to Top 32 The Lord of the Rings: Tales of Middle-earth Draft. Rules Enforcement Level: Competitive. Decklists will be used. Additional Rules: If a player is already qualified for the next Pro Tour they cannot play in this event.

  3. Pro Tour The Lord of The Rings

    Harvey Defeats Dominguez. Pro Tour The Lord of The Rings Top 8. Javier Secures Top 8. Amulet Titan Goes Off. Kosaka Casts Inoue's Karn. Dominic Harvey and Jake Beardsley Face Off in the Semifinals. Pro Tour The Lord of the Rings Top 8. Greg Orange Poses for a Photo. Kai Budde Bowmasters Topdeck.

  4. Pro Tour The Lord of The Rings Mega Thread : r/ModernMagic

    ADMIN MOD. Pro Tour The Lord of The Rings Mega Thread. Tournament Announcement. Pro Tour The Lord of The Rings takes place July 28-30, and will be streamed on Twitch at twitch.tv/magic. The stream will begin at 5 a.m. ET // 11 a.m. CEST // 6 p.m. JST on Friday and Saturday, and 4 a.m. ET // 10 a.m. CEST // 5 p.m. JST on Sunday with the top 8.

  5. Pro Tour The Lord of the Rings Top 8 Decklists

    Single Scoop: Death's Goyf. In a world filled with Solitudes and wild energy based sweepers, TheAsianAvenger dares to play Death's Shadow thanks to the new lhurgoyf. Hopefully Nethergoyf is good enough >:3. Jul 4 | by TheAsianAvenger. Tron and Rhinos dominate the Top 8 of Pro Tour Lord of the Rings.

  6. Pro Tour The Lord of the Rings Fact Sheet for Competitors

    Overview. Magic: The Gathering Pro Tour The Lord of the Rings will take place in Barcelona, Spain at MagicCon: Barcelona on July 28-30, 2023.. The formats for Pro Tour The Lord of the Rings are The Lord of the Rings: Tales of Middle-earth Booster Draft and Modern Constructed.. Official hashtag: #PTLOTR Location. MagicCon Barcelona Fira Gran Via, Barcelona Av. Joan Carles I, 64

  7. Weekly Update (Jul 30): Pro Tour Lord of the Ring Decklists

    This weekend was Pro Tour Lord of the Rings featuring the Modern format and Lorien Revealed was one of the most-played cards in the format, showing up in everything from Control to Murktide to Rhinos. If you opened some Lord of the Rings: Tales of Middle-Earth, makes sure to pull the island-cycler from your bulk. The card is very strong both in ...

  8. Pro Tour The Lord of The Rings (Barcelona, Spain)

    Top 269 Modern Decks from Pro Tour The Lord of The Rings (Barcelona, Spain) - Final Standings on 2023-07-30. Winner of the event: Jake Beardsley playing Rakdos Evoke ... magic.gg. Tournament | 2023-07-30 . View in story Mode. Pro Tour The Lord of The Rings (Barcelona, Spain) - Final Standings Decks. Rank Deck Archetype

  9. Pro Tour The Lord of the Rings

    Pro Tour The Lord of the Rings is well underway in Barcelona, and we're officially down to the Top 8. Some of the best players in the world have come together in Spain to slug it out with some of Modern's hardest-hitting decks. ... Danish pro Simon Nielsen is best known for winning the 2014 Magic Cup as part of the Danish team and his miracle ...

  10. Pro Tour Barcelona Metagame Breakdown: The One Ring Meta

    Top64 in Pro Tour The Lord of The Rings (Barcelona, Spain) - Final Standings [269 Players] — 30-Jul-2023. Deck View; Arena; Tools & Export; $1013/353.04 Tix; Maindeck (60) ... This site provides accurate and independent information on more than 500.000 Magic the Gathering Decks, tournaments and magic singles prices. ...

  11. The Pro Tour Lord of the Rings coverage is absolutely incredible

    A diverse community of players devoted to Magic: the Gathering, a trading card game ("TCG") produced by Wizards of the Coast and originally designed by Richard Garfield. Join us discussing news, tournaments, gameplay, deckbuilding, strategy, lore, fan art, and more.

  12. MTG Arena Amulet Titan deck, by Dominic Harvey

    Amulet Titan a MTG Arena Modern deck played by Dominic Harvey in Pro Tour The Lord of The Rings (Barcelona, Spain) - Final Standings on 2023-07-30. ... This site provides accurate and independent information on more than 500.000 Magic the Gathering Decks, tournaments and magic singles prices.

  13. List of Magic: The Gathering Pro Tour events

    This is a list of all Magic: The Gathering Pro Tour events. Pro Tours are professional, invite-only tournaments featuring large cash prizes. The World Championships were considered a Pro Tour from 1996 to 2011, but were discontinued in 2012. When the World Championship was reintroduced in 2013 it was changed to a smaller scale non-Pro Tour event. From 2019, Pro Tours were rebranded Mythic ...

  14. Price Trends: Magic: The Gathering Cards Climbing in Price

    Set: Universes Beyond: The Lord of the Rings: Tales of Middle-earth; Increase: +$36.79; Current Market Price: $190.74; Supply for Universes Beyond: The Lord of the Rings: Tales of Middle-earth has started to dry up, but The One Ring is still one of the most-played and powerful cards in Modern or Commander, so demand hasn't flagged.

  15. The Lord of the Rings: Tales of Middle-Earth

    The Lord of the Rings: Tales of Middle-Earth card list and prices. Search Bar. Cards Duskmourn. Assassin's Creed. Modern Horizons 3. Sets; Popular; Prices; Movers and Shakers; Create Proxies; Decks ... Sealed (12) Magic Arena Rebalanced (2) All Cards (1853) Tokens (1) Holiday Boosters (5) ...

  16. The Lord of the Rings: Tales of Middle-earth Spoiler

    Forest. The Lord of the Rings: Tales of Middle-earth is modern legal and comprised of Draft, Set, Collector, and Jumpstart Boosters, Commander decks, a Starter Kit, a Bundle and Gift Bundle, Scene Boxes, and Secret Lair drops. Draft Booster 15 cards and 1 token/ad card or Helper card, including 1 card of rarity Rare or higher and 3 Uncommons ...

  17. Profile TombSimon

    Info on SCG RCQ Event Kits Apply to host SCG RCQs Purchase SCG RCQ Event Kits Submit/Edit RCQ Winner Info

  18. Ultra•PRO MtG Lord of the Rings: Tales of Middle-Earth SMEAGOL ...

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  20. Lessons Learned From Drafting Lord Of The Rings: Tales Of Middle ...

    Related: Magic: The Gathering: Tales of Middle-earth Review From simple game mechanics to brief card text, Lord of the Rings (LTR) gave many players an early 'Core Set' vibe, and the pronounced ...

  21. MTG Deck Builder

    Only top decks. Price - Ordering

  22. Game List for Las Vegas Pinball Hall of Fame (PHoF)

    4. 2003 Stern Lord of the Rings - Row 3b2 5. 2003 Stern Simpsons Pinball Party - Row 4b3 6. 2003 Stern Terminator 3 - Row 6a2 7. 2004 Stern Ripleys Believe It or Not - Row 4b3 8. 2005 Stern Nascar - Row 5b3 9. 2005 Stern Sopranos - Row 4b3 10. 2006 Stern Pirates of the Caribbean - Row 4b4 11. 2006 Stern World Poker Tour - Row 5b2 12. 2007 Stern ...

  23. Island

    Magic Online. Buy at Cardhoarder.com Rent at Cardhoarder.com. Versions. Limited Edition Alpha (288) ... Pro Tour Collector Set (ml369) Common: Pro Tour Collector Set (shr369) Common: Rivals Quick Start Set (55) ... The Lord of the Rings: Tales of Middle-earth (274) Common: The Lord of the Rings: Tales of Middle-earth (275)

  24. All Fire Eldritch Knight for maximum fire melee

    Good morning. I am the Strimtom. I bring to you, fire, as our ancestors had. Wait wait, no, DDO character build. Fire Sorcerer, but melee. Please see below:

  25. PS2 + PS1 + PS3 Games (+ κονσόλες + επισκευες) τα παντα list

    Πωλούνται παιχνίδια για ps1 και ps2 και PS3. Ότι παιχνίδια έχουν βγει για τις κονσόλες θα τα βρ...